20 million downloads in one day is a great start.
Honkai: Star Rail is off to a great start, as revealed by the official Weibo account. As noted by analyst Daniel Ahmed, Director of Research and Insights at Niko Partners, the Genshin Impact sequel has already been downloaded to 20 million timesJust one day after launch.
This is a huge step forward from the highly successful launch of Genshin Impact, which has been uploaded 17 million times on mobile for the first four days. It also made over $100 million in two weeks, covering its development costs. The Honkai: Star Rail announcement seemed to focus on mobile performance rather than PC performance, so I reached out to the developer to find out how it fares across the board.
Ahmed adds that he did 30 million pre-registrations, including 21 million from China. And while China seems to be where it has the most popularity, it has managed to top the iOS charts in more countries than any game before it.
Obviously, the appetite for space trains is boundless. Or it could have something to do with Genshin being so massive, giving Honkai: Star Rail an excited audience ready to try out the next big thing.
I didn’t really get into Genshin, despite repeated attempts, because I found the world a bit boring – I spent way too much time in the lush, brightly colored fantasy lands. Honkai: However, Star Rail really caught my eye. The turn-based combat is a lot more snappy, especially when playing on my phone. It’s also very strange. It’s full of mystical sci-fi nonsense and I just can’t get enough of it.
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